// This file was decompiled using scm.ini published by GtaForums.com on 25.11.05 DEFINE OBJECTS 1 DEFINE OBJECT SANNY BUILDER 3.04 DEFINE MISSIONS 0 {$VERSION 1.1.0000} //-------------MAIN--------------- thread 'MAIN' 01F0: set_max_wanted_level_to 0 set_wb_check_to 0 00C0: set_current_time 0 0 $ONMISSION = 0 // integer values 03F7: load_island_data 1 0053: $PLAYER_CHAR = create_player #NULL at 462.9375 -624.75 15.1875 0171: set_player $PLAYER_CHAR z_angle_to 180.0 01F5: $PLAYER_ACTOR = create_emulated_actor_from_player $PLAYER_CHAR 0373: set_camera_directly_behind_player set_weather 0 034B: staunton_complete 0352: set_actor $PLAYER_ACTOR skin_to 'PLAYER' 0353: refresh_actor $PLAYER_ACTOR fade 1 1000 01B2: give_actor $PLAYER_ACTOR weapon 180 ammo 9999999 01B4: set_player $PLAYER_CHAR frozen_state 1 01B7: release_weather 0054: store_player $PLAYER_CHAR position_to $2 $3 $4 :MAIN_123 wait 250 jump @MAIN_123